My name is Henry i am 22, born February 9th 1991, single, a gamer , and I live in Southern California, some of the stuff i post can be considered NSFW
- lypophrenia: a feeling of sadness seemingly without a cause
- drapetomania: an overwhelming urge to run away
- escapism: a mental desire to retreat from unpleasant realities through fantasy
- wanderlust: a desire to travel, to understand one’s very existence
- dysania: the state of finding it difficult to get out of bed in the morning
- sanctuary: a small safe place in a troubling world
- metathesiophobia: fear of change
(Source: ohbabyitsnatalie, via its-all-beautifulness)
- Saying no sometimes
- Wanting to be alone sometimes
- Saying no to sex
- Saying yes to sex
- Not being sure about your life career
- Deciding to study instead of going out
- Getting rid of the toxic people in your life
- Ending a relationship that is hurting you
- Not liking the things everyone else likes
(via my-garden-is-red)
here’s a list of what i’d like to do with you:
- hug
- go on walks while holding hands
- smile
- kiss
- cuddle
- have cute little dates
- have movie nights
- take adorable pictures
- go new places
- try new things
- fall in love
- brutally fuck you
- look at the stars
- do everything i was ever scared to do alone.
(via my-garden-is-red)
Excellent advice from AnthonyHolden.deviantART.com on how to pursue a career in animation.
What are studios looking for? How can I get into a good animation school? What should I be studying?
I get a lot of these types of questions now and again, and I never know how to answer them. I can’t be sure of what studios are looking for, I don’t control admissions policies to schools, and I have little idea what makes for a current and relevant curriculum. There are a lot of variables in your bid for a career in animation, and it’s kind of impossible to control most of them. You must be crazy to want this job!
I find it helpful to focus on the things I can control. Among those things are your study habits and how you spend your personal time. It’s good to work hard and have goals—without them we would get nowhere. Study hard and make decisive strides towards achieving your art goals. But in the heat of that pursuit, don’t forget to go out and live your life!
If you spend any amount of time looking at artists online, you’ve probably figured out by now that there are about a million dudes and dudettes in internetville who draw better than you (I relive this realization daily). Once your have done your best to rise to their level, the only tool you have to compete with these crazy talents is your background, your personal character—is you!
Consider developing your whole self with the same raw focus and intensity that you develop a particular skill set. Get focused. Go out, have adventures. Run, jump, skin your knee, fall in love, root loudly for the away team at a baseball game, barely escape a crash of stampeding rhinos, live to see another day. Experience things big and small. Go for a walk. The world is full of wonders.
I know this advice is not particularly animation-specific, but maybe that’s for the best. At any rate, it is something I feel strongly about. Animation is great, and there are few things that I enjoy doing more than drawing and storytelling. But in order to have stories to tell, first you have to live them.
Be good, and see you soon!
PS, if you were looking for advice on draftsmanship you should probably be reading this.